W3C to receive Emmy® Award for standardizing font technology

25 April 2022 | Archive

Pink Taco Babydoll TeeW3C is delighted to be the recipient of a 2021 Technology & Engineering Emmy® Award from the National Academy of Television Arts & Sciences for its work on standardizing font technology for custom downloadable fonts and typography for web and TV devices. Representatives from W3C staff and the Web Fonts Working Group will attend the awards ceremony tonight 25 April 2022 in Las Vegas, NV, USA.

W3C is immensely honored to be recognized with our third Emmy® Award in seven years. We are proud that W3C was able to provide a space where solutions can be found and groups can together improve technology, artistry and expression for web users. Congrats to the Web Fonts Working Group for the culmination of many years of work and on this well deserved honor.” said Jeff Jaffe, CEO of W3C.

For more information about the Emmy® Award and Web Fonts, including trying them live, please see our HUF - Wire Frame 2.0 Anorak Windbreaker.

WebAssembly 2.0 First Public Working Drafts

19 April 2022 | Archive

The WebAssembly Working Group has published three First Public Working Drafts:

The WebAssembly Working Group maintains a list of proposals finished since the last Recommendation and monitors the progress of “in-flight” proposals.

Working Group Note: Fonts for the Web: Rationale, 1996

14 April 2022 | Archive

The Web Fonts Working Group has just published a Group Note of Fonts for the Web: Rationale, 1996. This is a requirements document dating to 1996, created at the start of work on Web Fonts at W3C by the Web Fonts Working Group, which is now being published as a matter of historical record.

W3C TPAC 2022 will be a hybrid meeting

11 April 2022 | Archive

We are able today to confirm that W3C’s annual conference, the Technical Plenary and Advisory Committee meeting known as “TPAC” will be held as a hybrid meeting on 12-16 September 2022.

The main in-person hub will be at the Sheraton Vancouver Wall Centre in Canada and we are also planning to have a hub in China to provide an in-person gathering place to support a minimum number of sessions.

Our main goal for this meeting is to ensure the safety of our onsite attendees and make sure that all the participants, whether remote or in-person, have a fruitful and valuable experience. The usual group meetings and breakout sessions will take place as well as other type of sessions. We expect registration to open early July.

We are in the process of optimizing the many aspects of the whole event in order to accommodate the hybrid format, and so will share in the coming weeks details on the agenda, the hotel rooms booking, the registration fees and the health rules.

Call for Review: Geolocation API is a W3C Proposed Recommendation

7 April 2022 | Archive

The Devices and Sensors Working Group has just published a Proposed Recommendation of INC International Concepts Dionne Thong Slides Silver Bling Heel, which provides access to geographical location information associated with the hosting device. Comments are welcome through 5 May 2022.

First Public Working Draft: Region Capture

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The Web Real-Time Communications Working Group has published a First Public Working Draft of Region Capture. This document introduces an API for cropping a video track derived from display-capture of the current browsing context.

W3C invites implementations of WebXR Device API

31 March 2022 | Archive

The Immersive Web Working Group invites implementations of WebXR Device API. This specification describes support for accessing virtual reality (VR) and augmented reality (AR) devices, including sensors and head-mounted displays, on the Web.

Comments are welcome as GitHub issues by 28 April 2022.

W3C CEO letter for Web 33rd anniversary

28 March 2022 | Archive

The web turned 33 last week. In March 1989, while at CERN, our Director Sir Tim Berners-Lee wrote “Information Management: A Proposal”. Tim’s memo, which outlined the World Wide Web, was about to revolutionize communication around the globe for generations and decades to come.

W3C CEO Jeff Jaffe reflected last week on how the web became the ultimate tool of resilience for the world, as was made clear by two years of pandemic, and the critical role that W3C plays in making that happen.

W3C/SMPTE Workshop Report: Professional Media Production on the Web

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W3C is pleased to announce a report from the W3C/SMPTE Workshop on Professional Media Production on the Web, held online in October/November 2021.

This report contains a brief summary, collects highlights from the live sessions, links to the presentation videos, and details next steps.

The workshop connected the web platform and the professional media production communities and explored evolutions of the web platform to address professional media production requirements. 24 workshop talks were published in October 2021, about 40 issues were discussed online, and 3 live sessions were held mid-November 2021 that convened more than 75 experts to exchange on specific media production needs for the web platform.

The main outcomes are that:

  • The web platform already provides building blocks to enable core media production scenarios.
  • These building blocks are not powerful enough to create full-fledged experiences on client devices.
  • Most of the gaps raised during the workshop touch on API features in specifications that are already being developed. There is however benefit to coordinating effort to make sure that media production needs are correctly captured and addressed in ongoing standardization activities.

Workshop discussions call for a more in-depth analysis of some of the topics, and workshop participants propose the creation of a Media Production Task Force that the Media & Entertainment Interest Group could host. The Task Force would be scoped to professional media production using the web platform, and responsible for documenting use cases and needs specific to professional media production, quantifying performance issues, promoting proposals to working groups and implementers, and tracking standardization progress and implementations. Workshop organizers are working with workshop participants and Media & Entertainment Interest Group chairs to facilitate the creation of the task force.

W3C thanks our sponsor, Adobe, the Program Committee, workshop speakers, SMPTE, and all participants for making this event possible.

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